
I'm on summer break from college now, so this next project is purely for fun. I'm going to try modeling a small tank. I was inspired by an anime I saw a few years ago called New Dominion Tank Police.
I could model it exactly, but I'd rather just take the basic concept of a tiny tank and make my own design. For starters, I'll give it just two tracks. I'll also change the overall shape and profile of the tank and push the turret further towards the rear. Finally, I'll give it a 30mm cannon and a .30cal machine gun for the turret.
I started on the tracks first since I figured they would be the most difficult for me to model. At first, I tried making a section of the track, duplicating it and constraining them to a curve. After several failed experiments with that process, I just used a "square curve" for the shape and extruded that along my curve path.
Here are shots of the curves I used and the poly mesh generated from them. I'll update this post when I work on it again.I had a little time to do a quick block out of the basic shape of the tank. I wish I had more time to work on it, but it is coming along. I'm excited to see how it will come out in the end.
I just finished working on the treads. They look good in my opinion, though I've only been doing this five months. I'm sure I'll look back on this in a few years and say, "What was I thinking!"
So, something went terribly wrong with the low Poly. XNormal kept saying it had N-gons. I thought, "Alright, I'll just fix that." There were no N-gons anywhere on it. So I tried getting a normal map from Mudbox... It didn't work out.
I guess I can still show you how the high Poly came out. The depression next to the cannon is where empty shells are ejected while firing. There are hatches for the driver on the body and the gunner on the turret. There are also view ports and headlights. On the rear, you can see that the engine is on the port(left) side. There's also an ammo/escape door for quick resupply or evacuation. Finally, I put some taillights.I wish I could have done it right, but I guess I'm not experienced enough yet. I think I'll work on some simpler models next time.
Low-poly count: 2,890
High-poly count: 143,584




