Saturday, March 16, 2013

Urban Zombie Props (Project Dev. Class)





I'm taking a Project Development class this semester and have been assigned as an environment modeler.  I model the objects and props that will be placed in the level and possibly interacted with by the player.  Since there will be so many models for me to work on, I won't go into details on any one model.  I'll mostly be showcasing renders of finished models and posting about new processes and techniques I learn.

I recently learned how make my models transparent and reflective.  At this point it's still a bit of guess work, but I am getting them to look great.  You'll notice a red ball in a few renders.  I like to employ it to check the reflectivity on models to make sure it's not too much or too little.












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